The usual complaint I hear about this mod, because of the randomness effect of the weapons, items, powerups and enemies, the mod can be very hard, unfairly hard at times, and very chaotic and yeah it can be unfairly hard at times but I really didn’t really mind that as I am having a very good time with this. This can be overwhelming for some but for me i’m fine with it as I think this mod is awesome. Variety is the keyword when you talk about this mod, as this mod has alot of things to play around with. There is a rare occasion that this power will randomly spawn in some areas that have the invincibility sphere. However, when you collect the last soul, it will go to this rampage mode automatically, even if there are no enemies present. It can kill larger enemies in 1 or 2 hits so it is a very OP weapon but you won’t get your hands on it forever so try your best to use it wisely. Like in Painkiller, if you collect 666 souls from fallen enemies, the screen will go green and you will enter in a rampage mode where you click on an enemy, that will explode into tiny pieces. I never use this but it’s good for people who want to get some milage out of this mod. So let’s say I only want things from Duke Nukem 3D or Quake to appear in the game, I’ll go to options and change it the way I want it to. There is also the ability to rearrange the enemies, items and powerups by making these only from a single game. There is also a wide variety of game modes like a ‘Left 4 Dead’ style game mode where just like the game that is based on, you battle hundreds and hundreds of zombies in reguler Doom maps.
Some powerups are used as toggle items, items like medikits, runes, and many more can be selected with the keys and activate with the enter key. These weapons do tons of damage to small enemies and even the larger ones.Not all things are randomly effected however, as the placement of weapons, items and powerups are usually intact (as it is for a mod of an existing game or fanmade maps). Some of the enemies that replace the boss enemies from Doom like the Cyberdemon and Spider Mastermind drop additional weapons that can not be found through normal means.
The randomness effect of this mod also effect the enemies, you will see enemies from a wide variety of games and it is very unpredictable on who you are gonna face and it is going to be very chaotic at times. The real catch here is that the weapons you recieve are random, sometimes you get weapons that are powerful and some that are about as useful as a phone with no credit. You will get your hands on a shotgun, crossbow, assault rifle, minigun, rocket launcher, a landmine launcher, a plasma gun, various staffs and even more powerful weapons at your disposal. The gameplay starts with you and 3 starter weapons, which is a regular pistol, a fire staff and the blaster (you will probably get use to the blaster as it is the more powerful of the 3.) You get more weapons along the way that makes the weapons you start out with pale in comparason.